This is a fantasy adventure game I designed and wrote for the Apple II in 1984-85.
I began writing the game in my last year of high school and finished it up during my first year of college. A friend from high school, Kevin Christiansen, helped out by building the graphics routines and tools for the Apple II version. At Sierra On-Line’s request, I ported the game to the Commodore 64 — which was only possible since it shared the same processor family — but which required redoing all of the graphics routines.